While models and meshes remain the same, textures on characters have been cleaned up and up-rezzed for HD. It is more or less the exact same game as released in 1998, with a few upgrades. This isn’t a ground-up re-make like Resident Evil, nor does it transform the predominantly pre-rendered environments into fully-3D worlds for the next generation. Many will be disappointed to know that Grim Fandango Remastered is a ‘remaster’ in the most technical sense of the word. Ah, but this is where Double Fine has done the populace a massive solid and swooped in! Grim Fandango Remastered brings the classic back to PC, PS4 and Vita for old fans to enjoy once again, although whether it can attract a new audience remains to be seen. It’s also been one that’s been difficult to get a hold of, and to get running on modern systems, for new generations of gamers. With an exceptional team of creatives working together at the tail end of LucasArts’ golden age of adventure games in the late 90’s, it’s fondly remembered as one of the greatest examples of the genre. I can't recommend the PC version more highly.As Tim Schafer himself notes in the game’s commentary, Grim Fandango is something that could only have been made at one specific moment in gaming history. Saving took a fraction of the time, and the much larger screen meant you could appreciate the game that much more, and it made up for the lack of touch controls. I experienced no bugs and only very slight glitches in terms of graphics, though there is nothing really to complain about. They advised me to play through from the beginning again, and in doing so, I reached the same bug in exactly the same place just moments from the ending.ĭespite this, when switching to the Mac version, everything just ran much more smoothly. The support team was polite and fast to help, but one look at Double Fine's Twitter feed will tell you I am not alone in game-breaking bug land. After around 12 hours and with just around an hour until the ending, in the scene with the crocodile, my game glitched and bugged out so hard on my Vita that I had to start from the beginning. I was eventually forced to contact Double Fine's support team, but it was not of these freezing problems. While I don't own a PS4, I've been told the cross-save function also bugs the game out, so I would avoid that too. If you feel you have to buy the Vita version for the updated console controls, which I would say are an absolute pleasure to use in combination with the touch screen in comparison to the PC version, I would advise you to often save (even though saving takes literally about 5 minutes to do) and turn off the updated graphics. The game has no autosave function, and when playing the game with the remastered graphics in particular, it would often freeze, meaning you had to turn the system off and lose all your data from the last save. Whatever you do, don't buy it for the Vita until Double Fine comes out with significant patches. It may just save you from buying a new Vita. That being said I would advise first-timers like myself to not be ashamed of the online walkthrough for this one. Of course, not all puzzles are completely abstract, and you receive a warm rush of accomplishment whenever you achieve one by yourself. Without spoiling too much, here are some things that aid you in solving "puzzles": a held-in burp, liquefied vomit, two foam-filled phalli, and, my personal favorite, someone's arm you put in a grinder. I, in some ways, refuse to call certain parts puzzles as they are so mindboggling I'm not sure how anyone would figure them out without brute force. Grim Fandango Remastered - Puzzles and Problems The only problem is that it seems all the good souls are gone, and when the saint-like Mercedes Colomar is refused safe passage, Manny will travel to the ends of the earth to figure out what's up. Spanning over four years, we follow the story of Manny Calavera, a bad guy gone good, who must sell the best travel packages to good souls in order to help them pass to the other side and redeem his own soul enough for his own ticket. The story is as it ever was, one of the most intricate and touching in gaming history. While the original 90's point-and-click adventure game was a critical but not a commercial success, Double Fine has included several updates to the remaster, refining graphical textures, including a full orchestral soundtrack and bringing the game to the PS4 and Vita with a whole new range of control options. Grim Fandango Remastered is the latest release by Tim Schafer, working with his company Double Fine to update an over-15-year-old Lucas Arts classic.
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