![]() When a player wins a gold on a given track, either another course in that same track group, or another group of tracks, is unlocked. The single race mode, called Arcade mode, is used to unlock new tracks. The basic single-race and league modes are still the core of the game, and the two-player split screen mode is continued from Wipeout 3. A few tracks also contain shortcuts, which are hidden behind false walls, or require a turbo boost power-up to successfully enter. Several tracks feature split sections, in which there are multiple paths for players to follow. Many courses also contain a "trackless" section, generally a wide obstacle-strewn field which offers several paths for pilots, making navigation tricky. ![]() Each of these can be run in forward or reverse mode. Each track in Fusion is now a group of 3 – short, medium and long courses – that overlap in part but which each use different portions of the track inaccessible in the others. Tracks are changed somewhat from previous Wipeout games. From that time, Anti-Gravity Racing was given mostly mixed reactions despite getting more aggressive. The game introduces the player to the F9000 Anti-Gravity Racing League in the year 2160, four years after its opening in 2156. Offical logo of the F9000 Anti-Gravity Racing League
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